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    Game Development

    3 277 курсов
    Red Pill Blue Pill - Narrative AI for Deep Emotions
    GDC Festival of Gaming

    Red Pill Blue Pill - Narrative AI for Deep Emotions

    Disintegrating Meshes with Particles in God of War
    GDC Festival of Gaming

    Disintegrating Meshes with Particles in God of War

    Swiping on the Six Strings - Crafting an Interactive Guitar in The Last of Us - Part II
    GDC Festival of Gaming

    Swiping on the Six Strings - Crafting an Interactive Guitar in The Last of Us - Part II

    Tackling Audience Experiences in Games
    GDC Festival of Gaming

    Tackling Audience Experiences in Games

    Designing Radically Non-Linear Single Player Levels
    GDC Festival of Gaming

    Designing Radically Non-Linear Single Player Levels

    Cementing Your Duct Tape - Turning Hacks into Tools
    GDC Festival of Gaming

    Cementing Your Duct Tape - Turning Hacks into Tools

    Environmental Narrative - Telling Stories in Spaces Without Saying Anything Aloud
    GDC Festival of Gaming

    Environmental Narrative - Telling Stories in Spaces Without Saying Anything Aloud

    The Schema is Still Mightier than the Sword - How Cognition Predicts Player Spatial Coding Systems
    GDC Festival of Gaming

    The Schema is Still Mightier than the Sword - How Cognition Predicts Player Spatial Coding Systems

    Critiquing Game Visuals - Common Problems and How to Solve Them
    GDC Festival of Gaming

    Critiquing Game Visuals - Common Problems and How to Solve Them

    End-to-End Procedural Generation in Caves of Qud
    GDC Festival of Gaming

    End-to-End Procedural Generation in Caves of Qud

    Super Humans of New York - Managing the Many Faces in Marvel's Spider-Man
    GDC Festival of Gaming

    Super Humans of New York - Managing the Many Faces in Marvel's Spider-Man

    Can You Make a Good Game Without Good Play Mechanics?
    GDC Festival of Gaming

    Can You Make a Good Game Without Good Play Mechanics?

    Low Cost Facial Scanning Using Photogrammetry in State of Decay 2
    GDC Festival of Gaming

    Low Cost Facial Scanning Using Photogrammetry in State of Decay 2

    Taking an Axe to God of War Gameplay
    GDC Festival of Gaming

    Taking an Axe to God of War Gameplay

    Illustrating Tamriel - Creating Key Art for The Elder Scrolls Online
    GDC Festival of Gaming

    Illustrating Tamriel - Creating Key Art for The Elder Scrolls Online

    Ask Me Anything - Q&A with Yacht Club Games
    GDC Festival of Gaming

    Ask Me Anything - Q&A with Yacht Club Games

    What I Learned About Tools Development From Games Industry Legends
    GDC Festival of Gaming

    What I Learned About Tools Development From Games Industry Legends

    AMA - Brian Horton on Insomniac Games' Marvel's Spider-Man - Miles Morales
    GDC Festival of Gaming

    AMA - Brian Horton on Insomniac Games' Marvel's Spider-Man - Miles Morales

    The Lighting Technology of Detroit - Become Human
    GDC

    The Lighting Technology of Detroit - Become Human

    Designing for Multiple Minds - Crafting the Craft of Player Dynamics
    GDC

    Designing for Multiple Minds - Crafting the Craft of Player Dynamics

    Designing Social Play for Sky - Children of the Light
    GDC

    Designing Social Play for Sky - Children of the Light