
Step-by-step guide for modeling an AWP sniper rifle in AutoCAD and importing it into iClone for 3D animation projects. Includes real-time demonstration and practical tips for weapon creation.

Comprehensive tutorial on unwrapping and texturing a low-poly car game asset in Blender and Affinity Photo, focusing on PBR texturing with a minimal style for next-gen low poly aesthetics.

Timelapse tutorial on creating a low-poly, optimized 2020 Audi TT RS game asset in Blender 2.91, covering modeling techniques for both the car body and wheels, with a focus on achieving a high-poly look.

Comprehensive timelapse tutorial on creating a tiny house game asset using Blender and Affinity Designer, covering modeling, texturing, lighting, and rendering techniques.

Learn advanced techniques for finalizing a current-gen video game hot rod model, completing a comprehensive workflow for creating high-quality 3D assets for games.

Learn to create low-res game assets from high-res ZBrush sculpts, including clean bakes, polypaint for masking, decimation, retopology, UV unwrapping, and preparation for texturing and Character Creator integration.

Learn advanced techniques for painting stylized grass details in Blender 2.8, including texture masks and stroke methods to enhance game asset creation.

Learn to create a treasure chest's basic structure in Blender, starting with primitives and transforming them into the essential wooden framework. Master fundamental 3D modeling techniques for game assets.

Learn high-poly subdivision surface modeling in Blender 2.6 to create a game-ready fire hydrant. Part 1 of a series covering modeling, texturing, and exporting for game engines.

Learn to texture and export mini tanks for mobile games using Blender 2.8, combining procedural and hand-painted techniques for optimal game-ready assets.

Learn to model and texture mini tanks for mobile games using Blender 2.8, including painting techniques, working with Photoshop files, and combining procedural and hand-painted textures.

Learn to model and texture mini tanks for mobile games using Blender 2.8, covering techniques like layer painting, Photoshop integration, and combining procedural and hand-painted textures.

Learn to texture paint a stylized low poly ax in Blender, applying UV unwrapping and hand-painting techniques. Practice digital painting skills to create unique, custom textures without relying on image textures.

Learn to retopologize a high-res sculpt and create a game-ready asset by baking normal maps in Blender 2.6. Master essential techniques for optimizing 3D models for games.

Discover techniques for modeling a building in Blender using a single reference image. Learn to approximate dimensions and create a versatile asset for games or detailed architectural models.

Learn techniques for texturing FPS weapons using Blender and Substance Painter. Discover insights from CG Cookie's game development process and gain valuable skills for creating realistic weapon textures.

Learn to create a low poly 3D isometric illustration in Blender, covering modeling, lighting, and rendering techniques for fantasy scenery with a fountain, terrain, and foliage.

Learn to create a low-poly 3D model of a construction loader vehicle in Blender 2.8, covering modeling techniques for isometric illustrations and game assets using reference images.

Learn to model and render a low poly Boeing 737 at an airport using Blender 2.8. Create realistic airplane gear, airport structures, and trees for 3D illustrations or isometric game assets.

Learn to create a low poly 3D model of Bilbo Baggins' house using Blender 2.8 in this timelapse tutorial, perfect for 3D illustrations or isometric game assets.

Learn low poly 3D modeling in Blender 2.8 with a TRON-inspired arcade scene. Create futuristic vehicles, neon lights, and disc arenas in this step-by-step timelapse tutorial for beginners and enthusiasts.