
Explore Square Enix's innovative replay system for Final Fantasy VII Remake, revolutionizing game QA with automation and cost-effective tools for future projects.

Uncover the secrets behind hyper-casual game success, exploring key factors and quality elements that drive profitability in this rapidly evolving mobile gaming genre.

Learn how to apply lean analytics in game development to understand users, make data-driven decisions, and improve game performance without slowing down production.

Explore the intricacies of melee combat design in 'Ghost of Tsushima', uncovering key insights on player skill, game balance, and iterative development for an immersive samurai experience.

Joshua Yearsley shares insights on Root's development, discussing usability challenges, design decisions, and lessons learned in game creation, with a focus on improving player experience and rule clarity.

Explore essential 2D character animation skills for game development, covering principles, techniques, and industry insights to enhance your animation prowess and create engaging game visuals.

Discover how NCSOFT created pro-level AI agents for arena battles in Blade & Soul using reinforcement learning, addressing complexity and real-time response challenges.

Explore realistic portrayals of mental illness in gaming with Dr. Jennifer Hazel. Learn about stigma, statistics, and specific disorders to create more authentic and respectful representations in game design.

Explore the development of interactive wind and vegetation systems in 'God of War', enhancing player immersion through dynamic environmental elements and character interaction.

Derek Yu shares insights on creating Spelunky 2, exploring game design challenges, development processes, and the evolution of roguelike games while reflecting on sequel-making in the indie game industry.

Learn to build and maintain a reusable code library across game projects, enabling more ambitious development without a large team. Techniques for organizing, generalizing, and implementing shared scripts efficiently.

Explore the cultural journey and creative process behind 'Ghost of Tsushima', including expert input, direction techniques, and visual inspirations that shaped this immersive feudal Japan experience.

Remedy Entertainment's journey in building custom animation technology for 'Control' after losing their middleware, showcasing innovative solutions and overcoming challenges in game development.

Discover strategies for making complex learning engaging and accessible, drawing insights from Duolingo's approach to balancing educational challenges with user retention.

Explore the narrative development of 'Sunless Skies', from concept to execution. Learn strategies for crafting compelling stories, managing consultations, and overcoming challenges in game writing.

Explore procedural level design in XCOM 2 with Firaxis Games' Brian Hess. Learn about the transition from handcrafted to procedural levels, challenges faced, and solutions implemented in this tactical strategy game.

Explore Final Fantasy XV's innovative AI systems: AI Director, Meta AI, and Animation System. Learn how Square Enix optimized reusability and efficiency in game development.

Explore mathematical techniques for indexing and iterating design space permutations, focusing on perfect hash functions for efficient game state conversion and representation.

Explore the potential of Brain-Computer Interfaces in gaming, from physiological signal acquisition to adaptive gameplay and interface replacements, with insights on future applications and challenges.

Dive into Noita's innovative physics engine, exploring falling sand simulations, destructible rigid bodies, and emergent gameplay in large continuous worlds.

Explore AMD and Ubisoft's innovative water rendering system for Far Cry 5, featuring realistic waterfalls and lakes through advanced materials and techniques.