В каталог

    Game Development

    3 277 курсов
    Game Programming: SFML Circles, Polygons, and Collisions - Lecture 7
    Dave Churchill

    Game Programming: SFML Circles, Polygons, and Collisions - Lecture 7

    Intro to 3D Graphics - NDC Oslo 2024
    NDC Conferences

    Intro to 3D Graphics - NDC Oslo 2024

    Scene Simulation with CrowdGen and Smart Accessories
    Reallusion

    Scene Simulation with CrowdGen and Smart Accessories

    Creating a Village Using Procedural Generation in Unreal Engine 5 - Beginner Tutorial
    UNF Games

    Creating a Village Using Procedural Generation in Unreal Engine 5 - Beginner Tutorial

    Game Programming: Introduction to Entity Component System (ECS) - Lecture 5
    Dave Churchill

    Game Programming: Introduction to Entity Component System (ECS) - Lecture 5

    Introduction to Artificial Intelligence - Hash Functions - Lecture 7
    Dave Churchill

    Introduction to Artificial Intelligence - Hash Functions - Lecture 7

    Game Programming: Assignment 3 Overview and Implementation - Lecture 11
    Dave Churchill

    Game Programming: Assignment 3 Overview and Implementation - Lecture 11

    Game Programming Course Project Information - Lecture 14
    Dave Churchill

    Game Programming Course Project Information - Lecture 14

    Game Programming: Saving Progress, Game Tools, and Drag & Drop - Lecture 16
    Dave Churchill

    Game Programming: Saving Progress, Game Tools, and Drag & Drop - Lecture 16

    Video Game AI - Course Introduction - Lecture 1
    Dave Churchill

    Video Game AI - Course Introduction - Lecture 1

    Video Game AI Course Project Specification - Lecture 2
    Dave Churchill

    Video Game AI Course Project Specification - Lecture 2

    Video Game AI - C++ Setup and Assignment 1 - Lecture 3
    Dave Churchill

    Video Game AI - C++ Setup and Assignment 1 - Lecture 3

    Video Game AI - Starcraft and Minecraft Project Setup - Lecture 6
    Dave Churchill

    Video Game AI - Starcraft and Minecraft Project Setup - Lecture 6

    StarCraft AI Research - Lecture 14
    Dave Churchill

    StarCraft AI Research - Lecture 14

    Video Game AI - Tron AI Tournament - Lecture 19
    Dave Churchill

    Video Game AI - Tron AI Tournament - Lecture 19

    COMP4300 - Game Programming - SFML and ImGui Tutorial - Lecture 4a
    Dave Churchill

    COMP4300 - Game Programming - SFML and ImGui Tutorial - Lecture 4a

    Game Programming: Introduction to Entity Component System - Lecture 5
    Dave Churchill

    Game Programming: Introduction to Entity Component System - Lecture 5

    Introduction to Artificial Intelligence: A* Search Algorithm and Optimizations - Lecture 6
    Dave Churchill

    Introduction to Artificial Intelligence: A* Search Algorithm and Optimizations - Lecture 6

    Game Programming: Sprites, Textures, and Animations - Lecture 9
    Dave Churchill

    Game Programming: Sprites, Textures, and Animations - Lecture 9

    Game Programming: Assignment 3 Specification and Implementation - Lecture 11
    Dave Churchill

    Game Programming: Assignment 3 Specification and Implementation - Lecture 11

    Pathfinding and Steering in Game Programming - Lecture 15
    Dave Churchill

    Pathfinding and Steering in Game Programming - Lecture 15