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    Game Development

    3 277 курсов
    Steam Page Makeovers in 30 Minutes
    GDC

    Steam Page Makeovers in 30 Minutes

    Creating Newstalgia for 'Crash Bandicoot 4' - Modernizing a Classic IP
    GDC

    Creating Newstalgia for 'Crash Bandicoot 4' - Modernizing a Classic IP

    Tackling Cheating in Gaming
    GDC

    Tackling Cheating in Gaming

    The Jackbox Party Pack Unboxed - How and Why We Make a Pack of 5 Games Every Year
    GDC

    The Jackbox Party Pack Unboxed - How and Why We Make a Pack of 5 Games Every Year

    Game Studio Leadership - You Can Do It
    GDC

    Game Studio Leadership - You Can Do It

    Dead by Daylight - Object of Obsession
    GDC

    Dead by Daylight - Object of Obsession

    Crashlands - Design by Chaos
    GDC

    Crashlands - Design by Chaos

    GPU-Based Run-Time Procedural Placement in Horizon - Zero Dawn
    GDC

    GPU-Based Run-Time Procedural Placement in Horizon - Zero Dawn

    All Choice No Consequence - Efficiently Branching Narrative
    GDC

    All Choice No Consequence - Efficiently Branching Narrative

    Ripple Effect - How Women-in-Games Initiatives Make a Difference
    GDC

    Ripple Effect - How Women-in-Games Initiatives Make a Difference

    Classic Postmortem - GoldenEye 007
    GDC

    Classic Postmortem - GoldenEye 007

    From Shore to Horizon - Creating a Practical Tessellation Based Solution
    GDC

    From Shore to Horizon - Creating a Practical Tessellation Based Solution

    Animation Bootcamp - Bringing Life to the Machines of Horizon Zero Dawn
    GDC

    Animation Bootcamp - Bringing Life to the Machines of Horizon Zero Dawn

    No Time, No Budget, No Problem - Finishing The First Tree
    GDC

    No Time, No Budget, No Problem - Finishing The First Tree

    The Art of Firewatch
    GDC

    The Art of Firewatch

    The Failure Workshop
    GDC

    The Failure Workshop

    Parkour - How to Improve Freedom of Movement in First-Person Games in 20 Simple Steps
    GDC

    Parkour - How to Improve Freedom of Movement in First-Person Games in 20 Simple Steps

    Force and Fire - Making Your Game More Metal
    GDC

    Force and Fire - Making Your Game More Metal

    The Latest Graphics Technology in Remedy's Northlight Engine
    GDC

    The Latest Graphics Technology in Remedy's Northlight Engine

    One Year of Sokpop Games Subscription on Patreon
    GDC

    One Year of Sokpop Games Subscription on Patreon

    From Red to Rukey - Building and Animating Characters in Transistor and Pyre
    GDC

    From Red to Rukey - Building and Animating Characters in Transistor and Pyre