В каталог

    3d Modeling

    3 644 курсов
    Lightning Talks - EuroPython 2024
    EuroPython Conference

    Lightning Talks - EuroPython 2024

    Shader Basics, Blending and Textures for Game Developers - Part 1
    Freya Holmér

    Shader Basics, Blending and Textures for Game Developers - Part 1

    Understanding and Supporting Debugging Workflows in CAD
    Association for Computing Machinery (ACM)

    Understanding and Supporting Debugging Workflows in CAD

    StructCurves - Interlocking Block-Based Line Structures
    Association for Computing Machinery (ACM)

    StructCurves - Interlocking Block-Based Line Structures

    Creating Animated Accessories in iClone 8 - Smart Accessory Tutorial
    Reallusion

    Creating Animated Accessories in iClone 8 - Smart Accessory Tutorial

    Two-Headed Ogre Rigging with Rigify: Adding Face Metarigs - Part 14
    CGDive

    Two-Headed Ogre Rigging with Rigify: Adding Face Metarigs - Part 14

    Rigging a Two-headed Ogre - Adding Pants and Arm Mesh Deformation - Part 16
    CGDive

    Rigging a Two-headed Ogre - Adding Pants and Arm Mesh Deformation - Part 16

    Daz Studio Workflow Optimization Tips and Tricks - Part 1
    Parmy Baddhan

    Daz Studio Workflow Optimization Tips and Tricks - Part 1

    Low Poly Castle in Blender - 3D Modeling Process
    Polygon Runway

    Low Poly Castle in Blender - 3D Modeling Process

    ZBrush Hard Surface and Character Design - Episode 3
    Pixologic ZBrush

    ZBrush Hard Surface and Character Design - Episode 3

    Fashion and Technology Convergence: CLO Virtual Fashion and Digital Garment Simulation
    Unreal Engine

    Fashion and Technology Convergence: CLO Virtual Fashion and Digital Garment Simulation

    Monster Bust - 2D Reference to 3D Sculpt in ZBrush - Part 1
    Alan Balodi - 3D Tutorials

    Monster Bust - 2D Reference to 3D Sculpt in ZBrush - Part 1

    Rigify Advanced Rigging - Rig Layers in Practice - Part 13-2
    CGDive

    Rigify Advanced Rigging - Rig Layers in Practice - Part 13-2

    Generative AI Landscape - Tools, Trends and Future Insights for Designers and Artists
    Design Computation Human

    Generative AI Landscape - Tools, Trends and Future Insights for Designers and Artists

    Creating Photoreal Environments from Scratch for Transmedia and Film/TV
    Unreal Engine

    Creating Photoreal Environments from Scratch for Transmedia and Film/TV

    Blender 4.2 Modeling - TERA-BUG 3D Robot Design
    FlyCat

    Blender 4.2 Modeling - TERA-BUG 3D Robot Design

    Creature Design Tutorial - Sculpting in Nomad Sculpt and ZBrush for iPad - Part 2
    SouthernGFX

    Creature Design Tutorial - Sculpting in Nomad Sculpt and ZBrush for iPad - Part 2

    A Beginner's Guide to Making Video Game Environments
    Stylized Station

    A Beginner's Guide to Making Video Game Environments

    Visualizing Complex Products in Unreal Engine - Keys to Success
    _unknown

    Visualizing Complex Products in Unreal Engine - Keys to Success

    Create an Easy Fairy House in Blender 4.3 - Beginner Tutorial
    3DGreenhorn

    Create an Easy Fairy House in Blender 4.3 - Beginner Tutorial

    Create Your First Digital Sculpture in ZBrush for iPad - Character Creation Tutorial
    School of Motion

    Create Your First Digital Sculpture in ZBrush for iPad - Character Creation Tutorial