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    Game Design

    560 курсов
    Blend iClone's Crowd Simulation with AI-Generated Facial and Clothing Textures
    Reallusion

    Blend iClone's Crowd Simulation with AI-Generated Facial and Clothing Textures

    Facial Animation and AccuFace Mocap in Character Creator and iClone - Part 9
    Reallusion

    Facial Animation and AccuFace Mocap in Character Creator and iClone - Part 9

    AI in Gaming
    AI Institute at UofSC - #AIISC

    AI in Gaming

    Gameplay-Conscious Level Design - Inside Unreal
    Unreal Engine

    Gameplay-Conscious Level Design - Inside Unreal

    Blueprint vs. C++ - Knowing the Difference and When to Apply It
    Unreal Engine

    Blueprint vs. C++ - Knowing the Difference and When to Apply It

    The Creativity Process Behind GRIS
    Association for Computing Machinery (ACM)

    The Creativity Process Behind GRIS

    Psicología y Videojuegos - ¿Una Relación Posible?
    Ekoparty Security Conference

    Psicología y Videojuegos - ¿Una Relación Posible?

    The Many Dimensions of Kirby
    GDC

    The Many Dimensions of Kirby

    Gamifying Creativity in Chicory - A Colorful Tale
    GDC

    Gamifying Creativity in Chicory - A Colorful Tale

    Genesis Noir - Bringing Jazz Improvisation to Gaming
    GDC

    Genesis Noir - Bringing Jazz Improvisation to Gaming

    Stop Getting Lost - Make Cognitive Maps, Not Levels
    GDC

    Stop Getting Lost - Make Cognitive Maps, Not Levels

    Space Station 13 - Behind One of the Largest Open Source Games
    GDC

    Space Station 13 - Behind One of the Largest Open Source Games

    Knocking on Death's Door - Designing a New Bunker for 'Horizon Forbidden West'
    GDC

    Knocking on Death's Door - Designing a New Bunker for 'Horizon Forbidden West'

    Why My Students Design Escape Rooms
    GDC

    Why My Students Design Escape Rooms

    What Can Game Designers Learn from Competitive Reality Shows
    GDC

    What Can Game Designers Learn from Competitive Reality Shows

    Playtesting - God of War
    GDC

    Playtesting - God of War

    Beyond the Remake of Shadow of the Colossus - A Technical Perspective
    GDC

    Beyond the Remake of Shadow of the Colossus - A Technical Perspective

    Capture the Flag: An Owner's Manual - USENIX Enigma 2016
    USENIX Enigma Conference

    Capture the Flag: An Owner's Manual - USENIX Enigma 2016

    Effects of VE Transition Techniques on Presence, Illusion of Virtual Body Ownership, Efficiency, and Naturalness
    Association for Computing Machinery (ACM)

    Effects of VE Transition Techniques on Presence, Illusion of Virtual Body Ownership, Efficiency, and Naturalness

    Research on Visual Fatigue When Playing Games
    GDC

    Research on Visual Fatigue When Playing Games

    The Flappy Bird That Laid the Golden Egg - Success in Hyper-Casual
    GDC

    The Flappy Bird That Laid the Golden Egg - Success in Hyper-Casual