В каталог

    Game Design

    560 курсов
    Octodad - Building a Better Tentacle Ragdoll
    Adrian Crenshaw

    Octodad - Building a Better Tentacle Ragdoll

    How to Make a Game in Unity - Unity Game Engine
    Extern Code

    How to Make a Game in Unity - Unity Game Engine

    Building a Game for the Young Ages - Lessons from Warhammer
    Adrian Crenshaw

    Building a Game for the Young Ages - Lessons from Warhammer

    Designing Open Source Narrative-Driven Interactive Experiences
    Linux Foundation

    Designing Open Source Narrative-Driven Interactive Experiences

    From Pitch to Pancakes - How Bear and Breakfast Blended Genres to Succeed
    GDC

    From Pitch to Pancakes - How Bear and Breakfast Blended Genres to Succeed

    Oatmeal is Cheap - A Fundamental Theorem for Procedural Generators
    Strange Loop Conference

    Oatmeal is Cheap - A Fundamental Theorem for Procedural Generators

    Equipping Weapon Systems in Unreal Engine 5.3
    UNF Games

    Equipping Weapon Systems in Unreal Engine 5.3

    Creating the Ultimate Interactive Movie - IMMORTALITY Project
    GDC

    Creating the Ultimate Interactive Movie - IMMORTALITY Project

    Making Fallout for Tabletop - Adapting Video Games to Board Games
    GDC

    Making Fallout for Tabletop - Adapting Video Games to Board Games

    The Dark Place of Alan Wake 2 - Crafting an Evolving Nightmare Dimension
    GDC

    The Dark Place of Alan Wake 2 - Crafting an Evolving Nightmare Dimension

    Bringing a Star Wars Cantina to Life in Jedi: Survivor
    GDC

    Bringing a Star Wars Cantina to Life in Jedi: Survivor

    Research and Innovation in AI-Driven Interactive Entertainment
    Data Science Conference

    Research and Innovation in AI-Driven Interactive Entertainment

    Re-imagining Mobile Gaming Studios with Generative AI
    Data Science Conference

    Re-imagining Mobile Gaming Studios with Generative AI

    Designing a Metroidvania Game With AI - Stable Diffusion Walkthrough
    Patrick Galbraith

    Designing a Metroidvania Game With AI - Stable Diffusion Walkthrough

    Creating Seamless Bitmap2Material Textures for iClone
    Reallusion

    Creating Seamless Bitmap2Material Textures for iClone

    Motion Builder Motion Editing for Unreal Characters - Part 1
    Reallusion

    Motion Builder Motion Editing for Unreal Characters - Part 1

    DeepMotion AI Motion Capture for iClone and Character Creator - Full Tutorial
    Freedom Arts - 3D Animation & Game Developer

    DeepMotion AI Motion Capture for iClone and Character Creator - Full Tutorial

    Webcam and MP4 AI Motion Capture for Unreal Engine 5.0.1 - Plask AI Tutorial
    Freedom Arts - 3D Animation & Game Developer

    Webcam and MP4 AI Motion Capture for Unreal Engine 5.0.1 - Plask AI Tutorial

    Retargeting Motion Capture Data to Game Characters
    Envato Tuts+

    Retargeting Motion Capture Data to Game Characters

    Deck of Cards Tutorial - Creating a Virtual Card Game
    Envato Tuts+

    Deck of Cards Tutorial - Creating a Virtual Card Game

    Interaction Design Basics for Game Development - Lecture 2
    Association for Computing Machinery (ACM)

    Interaction Design Basics for Game Development - Lecture 2