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    Building a Game for the Young Ages - Lessons from Warhammer

    Adrian Crenshaw0.0
    31 minutes
    English
    0/23 уроков (0%)
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    Building a Game for the Young Ages - Lessons from Warhammer

    YouTube·Game Design

    Explore game design principles and strategies in this 31-minute conference talk on building engaging games for younger audiences. Delve into the speaker's multifaceted roles, including software composer, homebrewer, and lockpick ninja. Discover turn-based gaming mechanics, problem-solving approaches, and army list creation. Learn about movement systems, battle ideas, and how to immerse players in the game world. Gain insights from the speaker's experiences and lessons learned, and explore potential educational applications in game development.

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