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    Conference Talks

    49,909 courses
    Marvel's Spider-Man Miles Morales - The Creative Journey
    GDC

    Marvel's Spider-Man Miles Morales - The Creative Journey

    Beyond Game Design
    GDC

    Beyond Game Design

    A Dark Mind - The AI of "The Dark" in BELOW
    GDC

    A Dark Mind - The AI of "The Dark" in BELOW

    Not-So-Little Light - Bringing Destiny 2 to HDR Displays
    GDC

    Not-So-Little Light - Bringing Destiny 2 to HDR Displays

    Concrete Jungle Gym - Building Traversal in Marvel's Spider-Man
    GDC

    Concrete Jungle Gym - Building Traversal in Marvel's Spider-Man

    Animation Bootcamp - Script to Screen - The Development Diary of Marvel's Spider-Man
    GDC

    Animation Bootcamp - Script to Screen - The Development Diary of Marvel's Spider-Man

    A House Built on Sand - Engineering Stable and Reliable AI
    GDC

    A House Built on Sand - Engineering Stable and Reliable AI

    Balancing Nightmares - An AI Approach to Balance Games with Overwhelming Amounts of Data
    GDC

    Balancing Nightmares - An AI Approach to Balance Games with Overwhelming Amounts of Data

    Creating a Deeper Emotional Connection - The Cinematography of God of War
    GDC

    Creating a Deeper Emotional Connection - The Cinematography of God of War

    Wakes, Explosions and Lighting - Interactive Water Simulation in Atlas
    GDC

    Wakes, Explosions and Lighting - Interactive Water Simulation in Atlas

    Nature vs. Nurture - Unpacking Player Spending in F2P Games
    GDC

    Nature vs. Nurture - Unpacking Player Spending in F2P Games

    The Level Design of God of War
    GDC

    The Level Design of God of War

    Player Interactions Visualized
    GDC

    Player Interactions Visualized

    What They Don't Teach You in Art School - Lessons for First Time Leads
    GDC

    What They Don't Teach You in Art School - Lessons for First Time Leads

    Marvel's Spider-Man - Procedural Lighting Tools
    GDC

    Marvel's Spider-Man - Procedural Lighting Tools

    Wind Simulation in God of War
    GDC

    Wind Simulation in God of War

    Lessons for Narrative Design from Modern Tabletop RPGs
    GDC

    Lessons for Narrative Design from Modern Tabletop RPGs

    When Trainers' Eyes Meet - Creating Real Time Combat for Pokemon GO
    GDC

    When Trainers' Eyes Meet - Creating Real Time Combat for Pokemon GO

    Turing Tantrums - AI Devs Rant - 2019 Edition
    GDC

    Turing Tantrums - AI Devs Rant - 2019 Edition

    Vehicle Physics and Tire Dynamics in Just Cause 4
    GDC

    Vehicle Physics and Tire Dynamics in Just Cause 4

    Plunge into Storytelling - Transitioning into Narrative Design from Other Disciplines
    GDC

    Plunge into Storytelling - Transitioning into Narrative Design from Other Disciplines