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    Balancing Nightmares - An AI Approach to Balance Games with Overwhelming Amounts of Data

    GDC0.0
    1 hour 1 minute
    English
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    Balancing Nightmares - An AI Approach to Balance Games with Overwhelming Amounts of Data

    YouTube·GDC (Game Developers Conference)

    Explore Square Enix's innovative approach to game balancing using artificial intelligence in this 2019 GDC conference talk. Discover how the development team tackled the challenge of balancing Grimms Notes Repage, a game with overwhelming amounts of data. Learn about the application of AI techniques to streamline and improve the game balancing process, potentially revolutionizing how developers approach this crucial aspect of game design. Gain insights into the team's experiences, challenges, and successes in implementing AI-driven balancing solutions for complex game systems.

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