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    Interface Tips - Moving from Blender 2.7 to 2.8 - Hurdles and Roadblocks
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    Interface Tips - Moving from Blender 2.7 to 2.8 - Hurdles and Roadblocks

    3D Modeling with Blender 2.8 - Getting Started with Building Assets - Week 1
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    3D Modeling with Blender 2.8 - Getting Started with Building Assets - Week 1

    Modeling a Treasure Chest in Blender - Laying Out UV Texture Maps
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    Modeling a Treasure Chest in Blender - Laying Out UV Texture Maps

    Texturing and Shading a Snow Sled with Blender 2.8
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    Texturing and Shading a Snow Sled with Blender 2.8

    Creating Realistic Icicles with Blender 2.8
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    Creating Realistic Icicles with Blender 2.8

    When NOT to Use the Principled Shader in Blender
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    When NOT to Use the Principled Shader in Blender

    UV Unwrapping a Full Stylized Character in Blender 2.6 - CGC Classic
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    UV Unwrapping a Full Stylized Character in Blender 2.6 - CGC Classic

    Generating Clouds in Blender Using Cloud Generator Addon - Blender 2.6
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    Generating Clouds in Blender Using Cloud Generator Addon - Blender 2.6

    DIY Renderfarm Building Tutorial for Distributed Blender Rendering
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    DIY Renderfarm Building Tutorial for Distributed Blender Rendering

    Making the Mesh Game Ready - Creating Mini Tanks for Mobile Games in Blender 2.8 - Part 3
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    Making the Mesh Game Ready - Creating Mini Tanks for Mobile Games in Blender 2.8 - Part 3

    Modeling Tank Accessories - Creating Mini Tanks for Mobile Games in Blender 2.8 - Part 2
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    Modeling Tank Accessories - Creating Mini Tanks for Mobile Games in Blender 2.8 - Part 2

    Creating a Halftone Gradient Shader in Blender - Part 2
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    Creating a Halftone Gradient Shader in Blender - Part 2

    Creating a Halftone Gradient Shader in Blender - 2023 Livestream
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    Creating a Halftone Gradient Shader in Blender - 2023 Livestream

    Edit Mode and Object Origins in Blender - Blender Basics Part 8
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    Edit Mode and Object Origins in Blender - Blender Basics Part 8

    Blender 2.8 Workflow for Shading and Lighting an Underwater Shark Scene - 2020
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    Blender 2.8 Workflow for Shading and Lighting an Underwater Shark Scene - 2020

    Creating a Procedural Eyeball with Blender 2.8
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    Creating a Procedural Eyeball with Blender 2.8

    Creating Procedural Volumetric Clouds with Blender Eevee
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    Creating Procedural Volumetric Clouds with Blender Eevee

    Create an Animated Procedural Fire Shader in Blender 2.8 Eevee
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    Create an Animated Procedural Fire Shader in Blender 2.8 Eevee

    Exploring RetopoFlow 3.0 for Fast Blender 2.8 Retopology
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    Exploring RetopoFlow 3.0 for Fast Blender 2.8 Retopology

    Top Blender Shader Tricks from Nodevember 2019
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    Top Blender Shader Tricks from Nodevember 2019

    What's New in Blender 2.81 - Major Changes and Updates Overview
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    What's New in Blender 2.81 - Major Changes and Updates Overview