
Explore manufacturing systems technology, covering design, material handling, CAD/CAM, process planning, numerical control, and lean production concepts for comprehensive industry knowledge.

Explores networks with Voronoi-based geometries, including cosmic web and spiderwebs. Discusses primordial information flow in cosmic web formation and its implications for structure determinism at different scales.

This course provides an introduction to mathematical modeling of computational problems. It covers the common algorithms, algorithmic paradigms, and data structures used to solve these problems.

Explore camera models, coordinate systems, and transformations in computer vision. Learn about perspective projection, focal length, and essential concepts for image analysis and 3D reconstruction.

Introduction to computer vision concepts, applications, and recent advancements. Explores visual perception, image types, object recognition, facial analysis, action detection, and video processing techniques.

Explore novel view synthesis techniques and epipolar extraction in neural rendering, with a focus on geometry-aware approaches and their practical applications.

Learn semi-supervised video object segmentation using capsule routing, exploring capsule networks, video capsules, and advanced techniques for improved accuracy and efficiency in computer vision tasks.

Explore VideoCapsuleNet, a simplified network for action detection in videos. Learn about capsule networks, convolutional layers, and innovative techniques for improved video analysis.

Explore capsule networks, routing-by-agreement, and their applications in computer vision, with a focus on MNIST and multiMNIST datasets.

Explore skip connections in ResNets, their impact on adversarial examples, and implications for model robustness and transferability in deep learning.

Explore fundamental concepts and advanced techniques in computational geometry through comprehensive lectures, covering various algorithms and applications in spatial data analysis.

Comprehensive exploration of flight mechanics, covering system dynamics, reference frames, coordinate systems, and advanced topics in aerospace engineering.

The lectures accompany the textbook Computer Vision for Visual Effects, published by Cambridge University Press in Fall 2012.

Explore the power of Project Panama and the Foreign Function and Memory API (FFM API) in this 33-minute Devoxx conference talk. Discover how to seamlessly integrate system-level APIs and libraries written in languages like C, OpenGL, TensorFlow, Rust, an…

Embark on a whimsical journey through a conference talk that explores the unconventional use of IntelliJ IDEA as a game engine. Discover how Alexander Chatzizacharias transforms one of the most sophisticated IDEs into an unlikely platform for game develo …

Discover over 8 essential Blender lighting tips to enhance your renders in this 21-minute video tutorial. Learn techniques such as dot and stripe lighting, using bars and color gradients, creating spatial presence, exploring new angles, incorporating atm…

Learn to draw a realistic eye step-by-step, from basic shapes to shading, eyelashes, and coloring. Master essential techniques for creating lifelike eyes in digital art.

Learn step-by-step car modeling in Blender with this hands-on demo. Master low-poly techniques and enhance your 3D modeling skills for animation and game development.

Discover time-saving AI-powered 2D workflows for game art, eliminating repetitive tasks and simplifying prop creation in Unity.

Create a striking movie poster composite inspired by Red Riding Hood, mastering essential Photoshop skills for blending, selections, and atmospheric effects to achieve a cinematic Hollywood-style design.

Adapt Adam Ferriss' "churning hue cycle" shader for TouchDesigner. Learn to modify GLSL code, add uniforms, and integrate Shadertoy shaders into TouchDesigner projects for dynamic visual effects.