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    Visual Arts

    12,608 courses
    Super Powering Technical Artists Using Deep Learning
    GDC

    Super Powering Technical Artists Using Deep Learning

    2D Animation for Games - A Primer
    GDC

    2D Animation for Games - A Primer

    Creating Feudal Japan from Across the Pacific
    GDC

    Creating Feudal Japan from Across the Pacific

    Finding Harmony in Anime Style and Physically Based Rendering
    GDC

    Finding Harmony in Anime Style and Physically Based Rendering

    Eos is Alive - The AI Systems of Final Fantasy XV
    GDC

    Eos is Alive - The AI Systems of Final Fantasy XV

    Character Pipeline and Customization System for Far Cry Primal
    GDC

    Character Pipeline and Customization System for Far Cry Primal

    High Dynamic Range Color Grading and Display in Frostbite
    GDC

    High Dynamic Range Color Grading and Display in Frostbite

    The 2019 Animation Microtalks
    GDC

    The 2019 Animation Microtalks

    A New Dimension to Below - Personal Discovery and Adaptation
    GDC Festival of Gaming

    A New Dimension to Below - Personal Discovery and Adaptation

    Keyframes and Cardboard Props - The Cinematic Process Behind 'God of War'
    GDC Festival of Gaming

    Keyframes and Cardboard Props - The Cinematic Process Behind 'God of War'

    Super Humans of New York - Managing the Many Faces in Marvel's Spider-Man
    GDC Festival of Gaming

    Super Humans of New York - Managing the Many Faces in Marvel's Spider-Man

    Low Cost Facial Scanning Using Photogrammetry in State of Decay 2
    GDC Festival of Gaming

    Low Cost Facial Scanning Using Photogrammetry in State of Decay 2

    AMA - Brian Horton on Insomniac Games' Marvel's Spider-Man - Miles Morales
    GDC Festival of Gaming

    AMA - Brian Horton on Insomniac Games' Marvel's Spider-Man - Miles Morales

    High Resolution Pixel Art and Animation
    GDC

    High Resolution Pixel Art and Animation

    Freeform Animation Rigging - Evolving the Animation Pipeline
    GDC

    Freeform Animation Rigging - Evolving the Animation Pipeline

    Bleeding-Edge Effects on Mobile
    GDC

    Bleeding-Edge Effects on Mobile

    Crafting a Tiny Open World - A Short Hike Postmortem
    GDC

    Crafting a Tiny Open World - A Short Hike Postmortem

    The Making of Divinity - Original Sin 2
    GDC

    The Making of Divinity - Original Sin 2

    Character Control with Neural Networks and Machine Learning
    GDC

    Character Control with Neural Networks and Machine Learning

    Spillover - Zika, Ebola & Beyond
    American Society for Microbiology

    Spillover - Zika, Ebola & Beyond

    Securing Cloud Delivery Pipelines - Findings From A Blue-Red Team Security Simulation
    Security BSides London

    Securing Cloud Delivery Pipelines - Findings From A Blue-Red Team Security Simulation