
Explore generative models in game development, focusing on style transfer, neural doodling, and image translation. Learn how deep learning enhances technical artistry and animation in Unity.

Explore essential 2D character animation skills for game development, covering principles, techniques, and industry insights to enhance your animation prowess and create engaging game visuals.

Explore the cultural journey and creative process behind 'Ghost of Tsushima', including expert input, direction techniques, and visual inspirations that shaped this immersive feudal Japan experience.

Explore rendering techniques for creating physics-based anime-style worlds in games. Learn about deferred rendering, lighting, shadowing, and post-processing to blend modern graphics with toon shading.

Explore Final Fantasy XV's innovative AI systems: AI Director, Meta AI, and Animation System. Learn how Square Enix optimized reusability and efficiency in game development.

Explore Ubisoft's innovative character pipeline for Far Cry Primal, transitioning from 3DS Max to a cross-software approach using Python and ShaderFX, enhancing efficiency and customization in game development.

Explore Frostbite's approach to HDR display support, covering color grading, tone mapping, VFX re-authoring, and performance optimization for enhanced visual fidelity in game development.

Diverse game industry experts share insights on animation, design, and industry trends in rapid-fire microtalks, offering unique perspectives and valuable knowledge for game developers.

Explore Capybara Games' journey in transforming Below from 2D to 3D, covering technical challenges, workflow adaptations, and team dynamics for successful game development.

Explore unconventional cinematic techniques used in God of War, from previs staging to final polish, with lead narrative animator Erica Pinto's insights on creating immersive game sequences.

Discover Insomniac Games' efficient pipeline for managing 150 facial rigs in Marvel's Spider-Man. Learn about character tiers, feedback processes, and innovative solutions for open-world head integration.

Learn cost-effective facial scanning techniques using photogrammetry for game development, with insights from Undead Labs' implementation in State of Decay 2 over two years and 200+ scans.

Insomniac Games' creative director discusses Marvel's Spider-Man: Miles Morales development, covering character differences, diversity, technical aspects, and balancing gameplay with cinematic experiences.

Explore high-resolution pixel art creation and animation techniques for game development, focusing on fluid motion, design principles, and practical tips from an industry expert.

Explore Unity's Freeform Animation Rigging, enabling non-destructive motion preservation while modifying control rigs. Learn innovative workflows for flexible character animation in game development.

Learn to create advanced mobile VFX: blood trails, softbody deformation, and SDF boogers. Breakdown of complex effects into simple, implementable steps for various platforms.

Explore game development insights as Adam Robinson-Yu shares his journey creating "A Short Hike," discussing design choices, technical solutions, and lessons learned in crafting a small open-world game.

Larian Studios' strategies for improving Divinity: Original Sin 2, covering game design, development challenges, and innovative features that enhanced the sequel's success.

Explore data-driven animation systems using neural networks and machine learning to simplify character control in game development, reducing complexity and resource requirements.

Explore the rise of spillover viruses like Zika and Ebola, their impact on human health, and scientific efforts to prevent epidemics in this informative Q&A session with filmmakers.

Explore findings from a blue/red team security simulation focused on securing cloud delivery pipelines, with insights on tooling, advanced attackers, and best practices.