
Learn to enhance Unity projects with post-processing effects like Ambient Occlusion, Bloom, and Anti-Aliasing. Practical demonstration using The Courtyard demo to improve visual quality and atmosphere.

Explore innovative pre-occupancy simulation tools for designing human-centered buildings, focusing on wayfinding behavior in complex urban structures using interdisciplinary approaches.

Explore collision avoidance techniques for self-driving cars through Unity simulations, focusing on raycast and centerline debugging methods for enhanced vehicle safety.

Explore the visual effect of bloom in graphics, from Photoshop techniques to implementation in game engines like Unity and AAA titles, with practical examples and tutorials.

Learn to create HTML5 games using Parse JavaScript SDK, based on Backbone.js. Explore Parse Objects, Cloud Code, game matching, and Unity integration for efficient app development.

Explore Parse's latest features and roadmap, including Cloud Modules and Unity integration, presented by CEO Ilya Sukhar with an introduction from Mark Zuckerberg.

Learn to implement collision avoidance in self-driving car simulations using Unity, enhancing vehicle perception and safety features.

Learn to create a 2D skateboarding mobile game in Unity, featuring procedural generation, animations, and engaging gameplay mechanics. Develop skills in character control, level design, and game systems implementation.

Discover the journey of MARVEL SNAP's development, from a two-person startup to a global mobile gaming sensation. Gain insights into game design, prototyping, playtesting, and successful launch strategies.

Explore cephalopod consciousness and sentience, delving into their perception, learning abilities, and potential for pain experience in this thought-provoking presentation.

Explore Unity's Freeform Animation Rigging, enabling non-destructive motion preservation while modifying control rigs. Learn innovative workflows for flexible character animation in game development.

Learn to boost productivity in game development by creating custom tools, with insights on when and how to implement them effectively.

Explore game development insights as Adam Robinson-Yu shares his journey creating "A Short Hike," discussing design choices, technical solutions, and lessons learned in crafting a small open-world game.

Explore essential online features for game programmers, from platform-provided tools to custom solutions, covering connectivity, data management, community building, and server infrastructure.

Explore real-time ray traced global illumination using NVIDIA RTXGI in Unity, featuring VFX breakdowns, best practices for lighting and modeling, and insights into creating stunning visual effects.

Explore Daimler Protics' innovative use of mixed and augmented reality in automotive production, training, and marketing, including challenges faced and Unity solutions implemented.

Explore Unity's High-Definition Render Pipeline for creating high-fidelity graphics on high-end platforms, covering displacement, lighting, reflections, transparency, and more.

Discover lightmapping essentials, common challenges, and upcoming features in Unity. Master indirect lighting, static vs dynamic objects, and optimize your game's visual quality.

Explore Unity's integration in film and animation pipelines, focusing on industry-standard formats like USD and Alembic for efficient asset workflows and data exchange.

Learn to extend Unity's Animation Rigging package with C# for custom rig constraints, secondary motions, and asset tweaking. Gain insights into scripting constraints and enhancing character animations at runtime.

Explore Unity's new Input System for easier, consistent input control across devices. Learn its features, benefits, and implementation from a developer behind the project.