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Crash Course in Online Features for Programmers
YouTube·GDC (Game Developers Conference)
Explore a comprehensive overview of online features for game programmers in this 2017 GDC talk by Sony's Claire Blackshaw. Discover easy-to-implement platform-provided features, learn about REST Unity examples, and understand implicit generic replication systems. Delve into messaging, cloud configuration, online saves, community building, and matchmaking strategies. Examine the pros and cons of peer-to-peer networking, tiny servers, and cloud infrastructure. Gain insights on moving to the cloud and addressing common challenges in online game development.