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    Gaming Industry

    63 курсов
    The Paradox DLC Model - Planning for the Long Term
    GDC

    The Paradox DLC Model - Planning for the Long Term

    Integrating Narrative into Game Design - A Portal Post-Mortem
    GDC

    Integrating Narrative into Game Design - A Portal Post-Mortem

    Plunge into Storytelling - Transitioning into Narrative Design from Other Disciplines
    GDC

    Plunge into Storytelling - Transitioning into Narrative Design from Other Disciplines

    Loot Boxes - Legal Pitfalls and Loopholes
    GDC

    Loot Boxes - Legal Pitfalls and Loopholes

    Why Care About Wholesome Games Anyway?
    GDC

    Why Care About Wholesome Games Anyway?

    Attacking the Hospitality and Gaming Industries - Tracking an Attacker Around the World in 7 Years
    Adrian Crenshaw

    Attacking the Hospitality and Gaming Industries - Tracking an Attacker Around the World in 7 Years

    The Quake Postmortem - The End of the Original Id
    WeAreDevelopers

    The Quake Postmortem - The End of the Original Id

    What Are Games Companies Doing That You're Not
    Web Summit

    What Are Games Companies Doing That You're Not

    Visualising a Gaming Future
    Web Summit

    Visualising a Gaming Future

    What Next for the Biggest Game in the World
    Web Summit

    What Next for the Biggest Game in the World

    Double Focus - IPO's & the Future of Games
    Web Summit

    Double Focus - IPO's & the Future of Games

    Esports - A 21st Century Phenomenon
    Web Summit

    Esports - A 21st Century Phenomenon

    A Future Powered by Games
    Collision Conference

    A Future Powered by Games

    AI's Impact on Cybersecurity - Challenges and Solutions
    TEDx

    AI's Impact on Cybersecurity - Challenges and Solutions

    WIPO's Work on AI, Video Games, and Intellectual Property
    Data Science Conference

    WIPO's Work on AI, Video Games, and Intellectual Property

    Data Science Applications in Gaming Analytics
    Data Science Conference

    Data Science Applications in Gaming Analytics

    Generative AI and Intellectual Property Law in Video Games
    Data Science Conference

    Generative AI and Intellectual Property Law in Video Games

    Modelling the Business of Candy Crush - Data Science in Gaming
    Data Science Festival

    Modelling the Business of Candy Crush - Data Science in Gaming

    How Data Observability Keeps Riot Games' Data Quality in Another League
    Databricks

    How Data Observability Keeps Riot Games' Data Quality in Another League

    How to Win at Monetizing Games as a Service
    Google Cloud Tech

    How to Win at Monetizing Games as a Service

    AI-Driven Prompts for Enhanced System Reliability
    Conf42

    AI-Driven Prompts for Enhanced System Reliability