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The Paradox DLC Model - Planning for the Long Term
YouTube·GDC (Game Developers Conference)
Explore the strategic shift in Paradox Interactive's DLC model through this 2018 GDC conference talk. Discover how Henrik Fahraeus and Shams Jorjani explain the company's transition to a new downloadable content approach, detailing its advantages for both the developer and players. Gain insights into long-term planning for game development and content distribution in this hour-long session, which covers developmental topics such as game design, business management, and production strategies in the context of Paradox's evolving business model.