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    Conference Talks

    49,909 courses
    Ripple Effect - How Women-in-Games Initiatives Make a Difference
    GDC

    Ripple Effect - How Women-in-Games Initiatives Make a Difference

    Classic Postmortem - GoldenEye 007
    GDC

    Classic Postmortem - GoldenEye 007

    From Shore to Horizon - Creating a Practical Tessellation Based Solution
    GDC

    From Shore to Horizon - Creating a Practical Tessellation Based Solution

    Animation Bootcamp - Bringing Life to the Machines of Horizon Zero Dawn
    GDC

    Animation Bootcamp - Bringing Life to the Machines of Horizon Zero Dawn

    No Time, No Budget, No Problem - Finishing The First Tree
    GDC

    No Time, No Budget, No Problem - Finishing The First Tree

    The Art of Firewatch
    GDC

    The Art of Firewatch

    The Failure Workshop
    GDC

    The Failure Workshop

    Parkour - How to Improve Freedom of Movement in First-Person Games in 20 Simple Steps
    GDC

    Parkour - How to Improve Freedom of Movement in First-Person Games in 20 Simple Steps

    Force and Fire - Making Your Game More Metal
    GDC

    Force and Fire - Making Your Game More Metal

    Performance Based Sound Design
    GDC

    Performance Based Sound Design

    When the Fun Stops - The Science of Addiction
    GDC

    When the Fun Stops - The Science of Addiction

    The Latest Graphics Technology in Remedy's Northlight Engine
    GDC

    The Latest Graphics Technology in Remedy's Northlight Engine

    One Year of Sokpop Games Subscription on Patreon
    GDC

    One Year of Sokpop Games Subscription on Patreon

    From Red to Rukey - Building and Animating Characters in Transistor and Pyre
    GDC

    From Red to Rukey - Building and Animating Characters in Transistor and Pyre

    Math for Game Programmers - Predictable Projectiles
    GDC

    Math for Game Programmers - Predictable Projectiles

    Math for Game Programmers - Solving Nintendo's CodinGame Challenge
    GDC

    Math for Game Programmers - Solving Nintendo's CodinGame Challenge

    Shoot for the Sky - The Ambitious HDR Time-Lapse Skies of Forza Horizon 3
    GDC

    Shoot for the Sky - The Ambitious HDR Time-Lapse Skies of Forza Horizon 3

    Killer Portfolio or Portfolio Killer - Advice from Industry Artists
    GDC

    Killer Portfolio or Portfolio Killer - Advice from Industry Artists

    Celebrating Introverts in the Workplace
    GDC

    Celebrating Introverts in the Workplace

    High Performance Producers
    GDC

    High Performance Producers

    Tetris World Championship - Building Explosive Esports on 8-bit Nintendo
    GDC

    Tetris World Championship - Building Explosive Esports on 8-bit Nintendo