
Live multi-stream featuring top 3D artists collaborating on Funko-style sculptures using ZBrush 2022. Watch professionals create unique designs, share tips, and engage in lively discussions.

Explore medical illustration with Andrew Swift, showcasing ZBrush in his workflow. Learn industry insights, ask questions, and gain valuable tips for enhancing your own 3D modeling and digital sculpting techniques.

Explore advanced ZBrush techniques for creating a character inspired by a TikTok sketch. Learn workflows for sculpting, detailing, and preparing models for Unreal Engine's look development.

Explore digital sculpting techniques for creating realistic insects and animals in ZBrush. Learn to craft detailed 3D models with expert guidance on anatomy, texturing, and rendering.

Explore Dan Eder's "Ryu Street Fighter 6 Fan Art" creation process in ZBrush, covering concept, body modeling, hair techniques, cel-shading, and 3D printing insights for digital sculptors.

Explore ZBrush's role in various industries as top professionals demonstrate real-world workflows, from character creation to prop design, in this insightful industry spotlight session.

Efficient technique for creating realistic body textures using high-resolution scan data, enhancing 3D models with detailed geometric information and photorealistic skin textures.

Learn to quickly texture and add high-res skin details to head sculpts using 3D scan data, with techniques for alignment, wrapping, and projection in Wrap 3 and ZBrush.

Learn stylized sculpting techniques in ZBrush with tips on form creation, detailing, masking, and stone texturing. Improve your 3D art skills for game and character design.

Comprehensive tutorial on creating stylized 3D character models using Blender, ZBrush, and Substance Painter, covering design analysis, blocking, modeling techniques, UV mapping, and painting.

Comprehensive guide to creating handpainted 3D models, covering modeling, sculpting, and texture painting. Learn the complete workflow for stylized character creation using various software tools.

Learn to create stylized game assets using ZBrush, Blender, and Substance Painter. Master sculpting, modeling, UV unwrapping, retopology, and texturing techniques for professional-quality stylized art.

Learn digital head sculpting in ZBrush using traditional techniques. Master facial measurements, stylized hair creation, and non-photorealistic rendering in this real-time tutorial with expert tips and explanations.

Learn advanced ZBrush techniques to sculpt a detailed Kowakian monkey-lizard, including anatomy refinement, texturing, and rigging. Master skills like dynamic cloth simulation and fiber mesh for realistic creature creation.

Learn to sculpt a high-poly rhino mesh in ZBrush for realistic game assets. Master techniques for creating detailed normal maps and ambient occlusion, applicable to various 3D character designs.

Learn to sculpt a whimsical Mushroom Man character bust in ZBrush using default tools. Master techniques for sculpting, retouching, and creating a pedestal for an eye-catching fantasy-style presentation.

Learn to sculpt a whimsical Mushroom Man character bust in ZBrush, covering techniques for detailed sculpting, retouching, and creating a presentation pedestal using default tools.

Livestream demonstrating advanced ZBrush techniques for creature sculpting, focusing on KOH the Face Stealer. Covers various tools, workflows, and tips for creating detailed, realistic creature designs.

Learn to create Disney-style toon characters using Character Creator and ZBrush. Combine sculpting techniques with rigging tools for fully animatable stylized characters ready for game engines and 3D printing.

Comprehensive livestream tutorial on modeling and animating Mickey Mouse from Steamboat Willie, covering 3D techniques from basic shapes to advanced rigging in ZBrush and Character Creator.

Learn to pose high-resolution ZBrush models in Character Creator for 3D printing. Master file consistency, mesh transfer, accessory and clothing posing, expression adjustments, and model preparation for printing.