
Top VR developers discuss challenges and best practices in creating immersive experiences, offering insights on objectives, interactivity, barriers, retention, and replayability for aspiring creators.

Discover physics-based animation APIs for Android to create dynamic, responsive animations that react to user input, enhancing app interactivity and visual appeal.

Explore Android P's multi-camera API for advanced features like bokeh and optical zoom. Live demos and code walkthroughs on two devices showcase practical implementation techniques.

Explore camera-first experiences across devices with Snapchat and Android engineers, focusing on development techniques for various form factors and surfaces.

Learn to create AR experiences using Sceneform SDK, combining ARCore and 3D rendering. Explore material systems for seamless virtual object integration in Android apps.

Explore RecyclerView's architecture, best practices, and advanced features for efficient list handling in Android apps. Learn about layouts, animations, and UX flows to optimize your applications.

Explore Astro v3's new features like view transitions API and image optimizations. Learn how Astro leverages browser capabilities to create efficient, animated web experiences.

Explore new Android Studio Design Tools, including MotionEditor and MotionLayout. Learn to create animations, improve usability, and discover tips for enhanced UI development.

Comprehensive livestream covering advanced Android development topics, including foldable phones, battery optimization, WorkManager, Material Design, and animation techniques for cutting-edge app creation.

Learn to implement click-to-move functionality in Unity 3D games using NavMesh and raycasting. Create realistic character movement with animations for RPGs, RTS, and TPS games.

Learn to enhance game text using Unity TextMesh Pro: create custom fonts, apply effects like glow and shadows, and master text styling for both 2D and 3D environments.

Learn to implement smooth camera following in Unity 3D games. Covers player movement, camera scripts, and the use of lerp for fluid motion. Essential skills for creating immersive 3D game experiences.

Learn to build your first Android app using Jetpack Compose, exploring composable functions, previews, UI elements, state management, lists, animations, and Material Theme in this hands-on workshop.

Discover the latest Android features and enhancements for developers, including UI improvements, system updates, new effects, graphics advancements, and privacy measures.

Explore Jetpack Compose's declarative UI toolkit through examples of theming, animation, and layout. Learn to customize components, simplify development, and unlock new possibilities in modern Android UI creation.

Learn to transfer animation sequences from Unreal Engine 5.1 to iClone 8.22 and Character Creator 4.22 using rlMotion format, streamlining your workflow for game development and virtual production projects.

Transform pictures into fully rigged 3D avatars for Unreal Engine 5.1 using Headshot plugin and Freedom Animation Pipeline. Create realistic player characters or NPCs with step-by-step guidance.

Step-by-step guide to import New York City 3D models from Geopipe into Unreal Engine 5.1, creating a game-ready scene with perfect collision for immersive game development projects.

Learn to convert iClone 8 motion to Unreal Engine 5.2 and retarget it on any 3D avatar using Freedom Animation Pipeline V8.5 Plugin. Master FBX export, import, and animation sequence creation for game projects.

Step-by-step guide for importing FBX avatars into Unreal Engine 5.1 as players or NPCs, covering root bone addition and retargeting for seamless integration in game projects.

Learn to import and retarget Mixamo animations onto custom 3D avatars in Unreal Engine 5.1, including those with and without root bones. Essential skill for game developers with step-by-step guidance.