
Learn to design and manufacture furniture using Fusion 360, covering basics, industrial design, sculpting, parametric modeling, collaboration, drawings, and production techniques.

Learn the fundamentals of Blender while making your very own donut. You'll learn the UI, modelling, sculpting, texturing, shading, geometry nodes, lighting, rendering, compositing and compiling into a final animation.

Step-by-step polymer clay tutorial for sculpting and painting Beetlejuice, featuring armature creation, detailed sculpting techniques, and painting tips to achieve Michael Keaton's likeness.

Explore industrial design and sculpting for furniture creation using Fusion 360. Learn modeling techniques, design workflows, and advanced tools to enhance your skills and expand business potential.

Learn advanced sculpting techniques in Fusion 360, from basic forms to complex designs. Master freeform modeling, sharp edges, and specialized tools for creating unique 3D objects and product designs.

Learn intuitive freeform creation of organic shapes using T-Splines technology in Fusion 360's Sculpt Environment. Explore rapid form iteration for conceptualization and integrate with solid modeling.

Master Fusion 360 through hands-on projects, from basic modeling to advanced techniques like sculpting and rendering. Ideal for beginners in 3D design, CAD, and 3D printing.

Discover efficient character modeling in Blender using the Skin Modifier. Learn to create a base mesh, add details, and refine your model with techniques like proportional editing and sculpting.

Learn six diverse techniques for modeling pumpkins in Blender, including displacement, modifiers, curves, poly modeling, and sculpting, to enhance your 3D modeling skills.

Detailed timelapse of ammonite sculpting in Blender, covering modeling, texturing, and lighting. Narration guides viewers through each step of the creative process.

Learn to create a Disney-style cartoon head in Blender, from sculpting and retopology to adding hair, eyes, and textures. Master 3D character modeling techniques and render your final creation.

Learn to model a character base mesh in Blender, focusing on topology and optimal decision-making. Cover head, torso, limbs, and extremities to create a foundation for sculpting.

Explore personal 3D modeling techniques with Franco Carlesimo, focusing on growth through personal projects, 3D printing preparation, and effective use of ZBrush tools for creative development.

Explore 3D modeling with NanoMesh and Alpha Maps in ZBrush. Learn techniques for creating foliage, sculpting, and applying textures to enhance your digital art and design projects.

Explore ZBrush 2020's modeling basics, focusing on Boolean operations, ZModeler, and IMM Boolean brushes. Learn subtractive techniques, navigation, and efficient workflows for 3D sculpting and mesh creation.

Learn ZBrush 2020 modeling basics, focusing on tire creation with ZModeler. Master essential tools and techniques like brush selection, ZModeler actions, and dynamic subdivision for efficient 3D sculpting.

Explore the VFX behind The Lion King, featuring realistic character modeling and environment sculpting in ZBrush. Learn MPC's workflow and techniques from concept to final model.

Master 3D modeling in Unreal Engine 5 with this comprehensive tutorial covering essential tools and techniques for creating game assets directly within the engine.

Comprehensive overview of Unreal Engine 5's modeling tools, covering creation, manipulation, and optimization techniques for efficient in-engine 3D asset production.

Aprende a crear paisajes estilizados en 3D con consejos sobre modelado, esculpido, texturizado y creación de entornos en Unreal Engine, presentado por una artista profesional.

Пошаговое руководство по созданию мультяшного персонажа в Blender: от моделирования до скульптинга. Идеально для начинающих, желающих освоить 3D-анимацию.