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    Game Mechanics

    56 курсов
    Board Game Design Day - Balancing Mechanics for Your Card Game's Unique Power Curve
    GDC

    Board Game Design Day - Balancing Mechanics for Your Card Game's Unique Power Curve

    Pode - A Rose Painted Adventure
    GDC

    Pode - A Rose Painted Adventure

    Mooncrash - Resetting the Immersive Simulation
    GDC

    Mooncrash - Resetting the Immersive Simulation

    A Deep Dive into the 12 Motivations - Findings from 400,000+ Gamers
    GDC

    A Deep Dive into the 12 Motivations - Findings from 400,000+ Gamers

    Dynamics - The State of the Art
    GDC

    Dynamics - The State of the Art

    Playing to Wait - A Taxonomy of Idle Games
    Association for Computing Machinery (ACM)

    Playing to Wait - A Taxonomy of Idle Games

    Emergent Gameplay Ron Moyer
    Adrian Crenshaw

    Emergent Gameplay Ron Moyer

    Total War - How AI Can Deliver Entertainment
    ACCU Conference

    Total War - How AI Can Deliver Entertainment

    Lessons from the Experimental Edge of Technology
    JSConf

    Lessons from the Experimental Edge of Technology

    Controlling the NES with Javascript
    JSConf

    Controlling the NES with Javascript

    UE5 Platformer Course - Magnetic Coins
    Buvesa Game Development

    UE5 Platformer Course - Magnetic Coins

    UE5 Platformer Course: Implementing a Double Jump Powerup
    Buvesa Game Development

    UE5 Platformer Course: Implementing a Double Jump Powerup

    System-Centric Puzzle Design in Patrick's Parabox
    GDC

    System-Centric Puzzle Design in Patrick's Parabox

    The Map of Board Games: A Comprehensive Guide to Game Categories and Mechanics
    Domain of Science

    The Map of Board Games: A Comprehensive Guide to Game Categories and Mechanics