
Master rigging and animation fundamentals in Maya 2024 through hands-on practice with a robot model, covering IK/FK systems, weight painting, and essential animation techniques to create dynamic character movements.

Master lip sync animation techniques in Maya by creating a talking 3D character, from camera staging to facial expressions, using the Jerry Rig character model and audio synchronization.

Master character animation techniques while creating a scene of Raphael pushing a crate, covering rig controls, keyframing, pose creation, and camera setup in Maya using a free TMNT character rig.

Master walk cycle animation in Maya using a free Raphael TMNT rig, covering key poses, 30 FPS loop creation, and character-specific movement techniques for smooth, realistic animations.

Master frame-by-frame character animation techniques to create dynamic run cycles in Maya, using reference footage and a free 3D cat rig to develop unique animations.

Learn to create dynamic hair animations in Blender 4.1 by combining Mixamo character rigs with particle systems, custom materials, and camera setups for an engaging animated sequence.

Master the art of sculpting classic witch shoes with curved toes in ZBrush through shape blending, stitching techniques, and zRemesher workflow for creating stylized character footwear.

Master the creation of a cartoon witch's body and legs in ZBrush using spheres, welding techniques, and detailed fold modeling for character development.

Master real-time facial animation by learning to use NVIDIA's Omniverse Audio2Face ACE Plugin to animate MetaHuman characters, including installation, export processes, and integration with Unreal Engine 5.3.

Learn how to transform Midjourney-generated photos into fully animated 3D characters using DAZ Studio's Face Transfer 2, preparing them for iClone and Unreal Engine implementation.

Master facial and full body motion capture editing in Unreal Engine 5.4 using CC Control Rig for CC4 and iClone characters, enhancing character animation workflows and achieving professional-quality results.

Master HyperHuman integration with CC4 and Accurig to create and animate 3D models in iClone, transforming text descriptions into fully-rigged characters ready for animation.

Discover techniques for importing high-quality, animated MetaHuman NPCs into UEFN while optimizing size and performance, enhancing game realism and interactivity.

Explore character deformation in Unreal Engine 5.3, focusing on Brown Bag Films' transition to real-time animation and the unique challenges posed by the character Jelly's squash, stretch, and melting transformations.

Explore character and animation optimizations for Unreal Engine 5 projects, from fundamentals to advanced techniques, to achieve fluid 60 FPS on consoles. Discover hidden features for maximum performance.

Learn dynamic character animation in After Effects with Tim Lucke. Master expression controls, track mattes, and character rigging to create captivating animated intros and bring your designs to life.

Interactive session on creating reusable and scalable character animations in Unity. Learn techniques for keyframing, rigging, and retargeting animations between different character models with Unity Certified Instructors.

Master the creation and customization of portable Motion Director props in iClone 8, including pick-up animations, placement points, and interactive behaviors for dynamic 3D scene development.

Learn advanced Rigify techniques for adding dual face metarigs to a two-headed character model, with detailed steps for proper setup and customization in Blender.

Master Disney's 12 fundamental animation principles through insights from VFX legend Craig Caton-Largent, drawing from his 40-year career creating iconic characters for Hollywood blockbusters.

Master the process of rigging custom characters in Maya using Character Creator 4.5 and Advanced Skeleton, enabling seamless character animation workflows and professional-grade character setup.