
Explore common web animation issues and their solutions in this insightful talk by Brian Birtles, covering transitions, CSS animations, performance, and more.

Exploring architectural concepts in web development, from pattern languages to responsive design, to build resilient, performant, accessible, and beautiful web structures.

Create an interactive 3D developer portfolio using React and Three.js, featuring animated elements like a floating island and responsive fox. Learn to showcase your skills effectively through engaging visuals and user interactions.

Explore GAMMA implementation in service meshes, focusing on Linkerd's transition from ServiceProfile to Gateway API. Learn about maintaining feature parity and user experience during API changes.

Explore the evolution of the cloud native community, global challenges, and strategies for fostering inclusivity in this insightful keynote on building a diverse and innovative ecosystem.

Comprehensive tutorial on creating a VFX smoke portal in Unity, covering Houdini simulation, integration, effects, optimization, and lighting for stunning visual results.

Explore challenges and solutions in migrating Adobe Experience Manager to a Cloud Native environment, focusing on microservices, multi-tenancy, and scalability considerations.

Insights on managing game development during unprecedented challenges, focusing on compromise, empathy, and mental health to successfully ship 'Tiny Tina's Wonderlands' amid destabilization.

Explore the challenges of JavaScript frameworks and SPAs, and discover simpler web architectures using modern Web Platform APIs for faster, more maintainable, and user-friendly front-end development.

Dive deeper into Godot 4 game development, mastering advanced enemy AI, vehicles, pathfinding, animations, and sound implementation for a polished 2D project.

Comprehensive guide to Godot 4 game engine, covering basics to advanced topics like scenes, nodes, physics, UI, animations, and shaders. Learn to create 2D games from scratch.

Learn the fundamentals of Unreal Engine 5, from basic navigation to advanced Blueprint scripting, landscape creation, and first-person animations in this comprehensive tutorial series.

Learn Unreal Engine 5 for architectural visualization, covering project setup, lighting, materials, foliage, camera work, and rendering. Master essential tools and techniques for creating stunning architectural visualizations.

Learn to create an interactive filter list with vanilla JavaScript, including button updates, event filtering, and smooth animations using the View Transitions API.

Explore Gio, a Go-based GUI toolkit for building portable applications across multiple platforms. Learn its unique features, vector rendering approach, and potential impact on Linux desktop development.

Learn responsive layout techniques through a hands-on project, covering HTML structure, CSS styling, custom properties, and mobile optimization for a feature section design.

Explore how virtual worlds and AI will revolutionize entertainment, from ancient theatre to the metaverse. Discover the potential of these technologies to create immersive experiences and transform the industry.

Explore using Emacs and libre software for creating and delivering university courses, focusing on flexibility, pedagogy, and innovative presentation techniques.

Explore unconventional REPLs in Lua, LaTeX, LPeg, LPegRex, and TikZ, discovering innovative ways to interact with and manipulate these languages and tools within Emacs.

Learn to create responsive designs in Figma, transforming desktop layouts for tablet and mobile. Master navigation, hero sections, and more with practical examples and a hands-on challenge.

Explore Arduino through an engaging graphic novel format, blending storytelling with technical concepts for a unique and accessible learning experience.