
Explore open-source development with DevRel engineer Alvaro Saburido, discussing Storyblok, Tressjs, and valuable insights on community support and lessons learned in software creation.

Explore WebGL's ecosystem, rendering techniques, and practical applications in 3D graphics. Learn about shaders, texturing, and interactive visualizations for web-based 3D content creation.

Explore TresJS, a declarative approach to creating 3D scenes using Vue components. Learn how to add a new dimension to your Vue apps with ThreeJS magic.

Learn to create 2D and 3D graphics applications using Python and modern OpenGL. Explore graphics theory, OpenGL evolution, and practical implementation, including shaders and lighting models.

Explore algorithms for creating unique, cohesive graphics using Python. Learn about Clifford attractors, slime mold simulation, and geometric primitives to generate impressive 2D and 3D visualizations.

Explore the current state and future developments of three.js, a JavaScript library for 3D graphics, with insights from its creators on ongoing work and upcoming features.

Explore voxel-based surface generation using JavaScript, covering traditional methods, tree structures, ray casting, and rendering techniques for 3D graphics enthusiasts.

Explore cutting-edge 3D web design techniques and their practical applications in modern web development, pushing the boundaries of CSS and JavaScript capabilities.

Improving 2D & 3D canvas performance for web games and charts, focusing on debugging, profiling, and optimizing for various devices and browsers.

Explore real-time 3D graphics in browsers using WebGL and three.js. Learn basic structure, API elements, and practical examples for desktop and mobile, no prior 3D knowledge required.

Explore digital twins in 3D using modern technologies like HoloLens and VR. Learn to develop and interact with virtual replicas using Unity3D and the Dolittle platform. Hands-on demos included.

Explore lessons from porting Doom 3 to Java, uncovering insights about game development, 3D graphics, and unexpected revelations about Java's strengths and limitations compared to C++.

Explore Adobe Illustrator's enhanced 3D lighting controls, including rotation, height, and softness. Learn to create realistic shadows and master the interplay of light in your digital designs.

Explore Illustrator's enhanced 3D capabilities, including the 3D panel, on-screen widget, and bevel options. Learn to manipulate objects with pitch, yaw, roll, depth, and emboss for stunning visual effects.

Master PBR texturing techniques in Substance Painter with smart materials and efficient workflows to create professional game-ready assets with expert tricks and breakdowns.

Master essential techniques for creating stunning low-poly and isometric scenes in Blender, from complexity reduction to lighting optimization and efficient object management.

Master the game character creation workflow from concept to final render using Character Creator 4, ZBrush, and 3ds Max, covering modeling, texturing, rigging, and rendering techniques.

Master point light techniques in Daz 3D to create custom lighting effects, control light quality parameters, and optimize Filament Draw Options for enhanced 3D scene illumination.

Master spotlight techniques in Daz 3D, from angle properties and object tracking to creative light blending effects for enhanced 3D scene illumination and professional-quality renders.

Master mesh lighting techniques in Daz 3D by learning to create and manipulate emissive surfaces and ghost lights for enhanced 3D rendering and realistic illumination effects.

Master shader animation techniques in Daz Studio using ABAS plugin, including adding image sequences to surfaces and creating dynamic video-like effects on 3D objects for enhanced visual storytelling.