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1
Intro
2
Shader Code Overview
3
Create Shader
4
Create Program
5
Compile Shader
6
Delete Shader
7
Get Shader IV
8
Get Error Message
9
Get Shader Info Log
10
Write a Shader
11
Accessing the Data
12
Fragment Shader
13
Testing
Description:
Explore the fundamentals of shader programming in OpenGL through this 28-minute video tutorial. Learn how to create, compile, and implement shaders, including both vertex and fragment shaders. Dive into shader code structure, error handling, and data access techniques. Follow along as the instructor demonstrates writing a basic shader, accessing shader data, and testing the results. Gain practical insights into OpenGL shader development and enhance your graphics programming skills.

Writing a Shader in OpenGL

The Cherno
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