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1
Introduction
2
What is a Shader
3
Loading a Shader
4
Fresnel Reflections
5
Fresnel Parameters
6
Using Lights
7
Ambient Light
8
Omni Light
9
Screenshots
10
Settings
11
Examples
12
Hardware Shading
Description:
Learn to utilize the Xoliul Realtime Viewport Shader in 3ds Max for game artists. Discover how to display videogame art more accurately and efficiently than standard software rendering. Explore setting up advanced realtime effects like shadows and SSAO within Max's viewport. Gain insights into shader concepts, Fresnel reflections, lighting techniques, and hardware shading. Master the art of creating stunning, real-time 3D environments for games in this 29-minute tutorial designed to enhance your 3ds Max workflow.

Using the Xoliul Realtime Viewport Shader in 3ds Max for Game Artists

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