Transform actors in the viewport: Move, Rotate and Scale
12
00:23:28 Actor manipulation Create your first level
13
Working with open world levels
14
Create a platform
15
Add a playable character
16
Simple prototype map
17
Level Blueprint Disappearing platform
18
Blueprint platform
19
Materials to show that platform will deactivate
20
Import assets from Quixel Bridge
21
Decorate the map
22
Conclusion
Description:
Embark on a comprehensive beginner's journey into game development with Unreal Engine 5.3 in this extensive video tutorial. Learn to navigate the Epic Games launcher, create an account, and install the engine. Explore the Unreal Engine Editor interface, master viewport navigation, and manipulate actors through movement, rotation, and scaling. Create your first level, work with open world environments, and design platforms. Add playable characters and prototype a simple map. Dive into Level Blueprints to create disappearing platforms, and learn to craft custom Blueprint platforms. Discover how to use materials to indicate platform deactivation. Import assets from Quixel Bridge to enhance your game's visual appeal, and apply decoration techniques to bring your map to life. By the end of this course, gain a solid foundation in Unreal Engine 5.3 game development, preparing you for more advanced projects.