Explore Unity's product roadmap and future developments for film and animation in this 46-minute conference talk from Unite LA. Gain insights into upcoming features, enhancements, packages, templates, and integrations designed specifically for the film industry. Discover the different types of solutions Unity offers for film and animation, and participate in a Q&A session. Learn about Unity's journey in the film industry, from Unity 4 in 2011 to the first Unity for film panel at Unite LA 2016. Understand the six pillars of development, the Unity Film & TV team's business model, and the film & TV ecosystem. Dive into Unity 2018.3, the first major release focused on film, featuring DCC roundtrip, live link with DCC, unscaled blendshapes, improved production workflow, Pro Builder, Polybrush, Shader Graph, custom textures, Timeline, and HDRP. Get a glimpse of the roadmap for 2019.1, including Python integration and post-processing v3, and explore the plan of intent beyond 2019.1.
Unity for Film and Animation - Product Roadmap and Q&A