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1
Introduction
2
Meet Jonathan Bush
3
What is Motion Graphics
4
Experience with Cinema 4D
5
Workflow of Motion Graphics
6
Render Times
7
Getting into Motion Graphics
8
Key Frame Rate
9
Hardware Specs
10
How did you stumble into Unreal
11
Working with Andy and Patrick
12
Render Queue
13
Featured Perfect
14
Project Settings
15
Saving Cinema 4D Files
16
Activating the Datasmith Plugin
17
Importing the Cinema 4D Project
18
Cinema 4D Materials
19
Using Material Instances
20
Sequencer
21
Questions
22
Importing Materials
Description:
Explore the intersection of Cinema 4D and Unreal Engine for motion graphics in this comprehensive livestream featuring multi-award winning artist and VR pioneer Jonathan Winbush. Gain valuable insights into professional workflows, learn how to integrate Cinema 4D projects into Unreal Engine, and discover the power of Quixel Bridge for enhancing motion graphics with 2D and 3D scanned assets. Delve into topics such as render times, key frame rates, hardware specifications, and project settings. Master techniques for importing Cinema 4D materials, utilizing material instances, and leveraging Sequencer for dynamic motion graphics creation. Whether you're a beginner or experienced artist, acquire essential knowledge to elevate your motion graphics skills in Unreal Engine.

Understanding Cinema 4D and Unreal Engine for Motion Graphics - Unreal Educator Livestream

Unreal Engine
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