Главная
Study mode:
on
1
- Intro
2
- GoZ Body to ZBrush
3
- Morph History Detailed Head to Body
4
- Project History Polypaint to Body
5
- Fixing the Head & Body Transition
6
- GoZ Back & Forth
7
- GoZ New Body to Character Creator
8
- Jaw Open for Lips Baking
9
- Exporting High and Low Body Files
10
- Substance 3D Painter UDIM Import
11
- Bake Mesh Maps
12
- Fill Layer Polypaint Base Layer
13
- Smart Material Skin Walkthrough
14
- Export Textures
15
- Update Textures to Character Creator
Description:
Learn how to transfer a detailed head sculpt created with Face Tools onto a Character Creator body in this comprehensive ZBrush tutorial. Master the process of exporting high-resolution body meshes, baking normals, and applying polypaint to low-resolution Character Creator bodies using Substance Painter. Follow along as the instructor demonstrates importing updated textures into Character Creator and seamlessly integrating the detailed head onto the body to complete the character. Gain valuable insights into GoZ workflow, morph history techniques, mesh map baking, and smart material application for realistic skin textures.

Transferring a Detailed Head Sculpt to a Character Creator Body - ZBrush Face Tools Tutorial

Reallusion
Add to list