Learn how to transfer a detailed head sculpt created with Face Tools onto a Character Creator body in this comprehensive ZBrush tutorial. Master the process of exporting high-resolution body meshes, baking normals, and applying polypaint to low-resolution Character Creator bodies using Substance Painter. Follow along as the instructor demonstrates importing updated textures into Character Creator and seamlessly integrating the detailed head onto the body to complete the character. Gain valuable insights into GoZ workflow, morph history techniques, mesh map baking, and smart material application for realistic skin textures.
Transferring a Detailed Head Sculpt to a Character Creator Body - ZBrush Face Tools Tutorial