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Study mode:
on
1
- Intro
2
- Sponsor NordPass Business
3
- What is Godot
4
- Scenes and Nodes
5
- Working with code
6
- More on code
7
- Delta
8
- Getting input
9
- More on nodes
10
- Physics!
11
- Signals +Area
12
- Creating custom signals
13
- Creating custom scenes
14
- RigidBody2D
15
- Using a camera
16
- Tilemaps
17
- Tilemaps and physics
18
- Emitting particles
19
- Lights
20
- Animations
21
- Tweens
22
- Connecting the laser to the level
23
- Inheritance
24
- Creating the inside level
25
- Adding a level transition
26
- Getting started with user interfaces
27
- Adding the health bar to the UI
28
- Making the UI interactive
29
- Adding color to the UI
30
- Prettier transitions
31
- Creating items
32
- SetGet
33
- Creating crates
34
- Expanding the inside level
35
- Creating the scout
36
- Creating the grenade
37
- Scout & Health
38
- Player & Health
39
- Shaders
Description:
Embark on a comprehensive 11-hour journey into Godot 4, mastering every aspect of this powerful game engine. Learn the fundamentals of scenes, nodes, and coding, then progress to advanced topics like physics, signals, and custom scene creation. Explore essential game development concepts including tilemaps, particle systems, lighting, and animations. Dive into user interface design, level transitions, and inheritance. Create dynamic game elements such as items, crates, and enemy characters. Conclude with an introduction to shaders, equipping you with the skills to develop sophisticated 2D games using Godot 4.

The Ultimate Introduction to Godot 4

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