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Study mode:
on
1
Intro
2
Background
3
Balderdash
4
I am GUI
5
Why its so slow
6
Debugging
7
Optimizations
8
Release Test
9
Conclusion
Description:
Explore a performance testing video for a game engine, focusing on a Boulder Dash clone built with Hazel. Learn about GUI implementation, debugging techniques, and optimization strategies. Witness the process of identifying and resolving performance bottlenecks, and gain insights into release testing for game engines. Discover valuable lessons in game development and engine optimization through this practical demonstration.

Testing Hazel's Performance - Game Engine Series

The Cherno
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