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Squeezing Mushrooms into Bytes : Mario's NES Memory Magic by Clément de Tastes
Description:
Explore ingenious software development techniques used in classic video games to overcome severe hardware constraints in this 46-minute conference talk. Discover how developers tackled limited CPU power, minimal RAM, and scarce storage in iconic titles like Super Mario Bros. on the Nintendo NES, which fit an entire game into a 40KB cartridge. Learn about creative solutions such as the famous "Fast inverse square root" function used in Quake III. Gain insights into the remarkable ingenuity and bewildering creativity employed by the video game industry to push hardware limitations to their absolute limits.

Squeezing Mushrooms into Bytes - Mario's NES Memory Magic

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