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1
Introduction
2
Example running
3
Overview
4
What is SPC700
5
Macros
6
Writing to the SPC700
7
Memory
8
Sending data
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Program code
10
Copying to the SPC700
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Commands
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paws routine
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ROM call
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Sending sound data
15
Summary
Description:
Explore the intricacies of sound processing on the Super Nintendo Entertainment System (SNES) or Super Famicom through an in-depth examination of the SPC700 chip. Delve into the challenges posed by this custom sound processor and its unique instruction set. Learn effective strategies for working with the SPC700, including the use of macros, memory management, data transmission, and program code implementation. Discover techniques for copying data to the SPC700, executing commands, and utilizing ROM calls. Gain practical knowledge on sending sound data to create captivating audio experiences for SNES games. This comprehensive tutorial, complete with example code and demonstrations, provides a solid foundation for mastering sound programming on the SNES platform.

Sound on the SNES - SPC700 Programming in 6502 Assembly - Lesson 27

ChibiAkumas
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