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Study mode:
on
1
Diversity
2
Introduction
3
Seurat
4
Sunday in the Park with George
5
Not all software is engineering
6
Art and code
7
Fellini
8
Design
9
Decisions
10
Versioning
11
Decision making
12
Composition
13
Composition in software
14
Regular composition
15
Functional composition
16
Tension and balance
17
Light and shade
18
Harmony
19
Conclusion
Description:
Explore the fascinating intersection of art and software engineering in this thought-provoking conference talk. Delve into the parallels between Georges Seurat's pointillism and coding, drawing inspiration from Stephen Sondheim's "Sunday in the Park with George." Examine how principles of design, composition, tension, balance, light, and harmony apply to both fine art and software development. Reflect on what elevates code from good to great, considering the subjective nature of this assessment. Investigate how these artistic elements influence library design, user experience, and the human aspect of programming. Challenge your perspective on coding as both a technical and creative endeavor, leaving you with stimulating questions to ponder about the artistry inherent in software development.

Sondheim, Seurat and Software - Finding Art in Code

NDC Conferences
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