Learn to build a command-line Pitfall-style game using Rust programming language. Explore key concepts including variables, data types, loops, structs, enums, ownership, borrowing, functions, and match statements. Follow along to create a functional game while reinforcing fundamental Rust principles from chapters 1-6 of the Rust Programming book. Access the project's GitHub repository for code reference and enjoy background music by Brad Kemp as you develop your programming skills through this hands-on tutorial.