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Study mode:
on
1
Introduction
2
Game Setup
3
Rolling the Dice
4
Find Next Place
5
Match Next Place
6
Break On Game
7
Move Player
8
Hit Obstacle
9
Testing
10
Refactoring
11
Winning in one roll
Description:
Learn to build a command-line Pitfall-style game using Rust programming language. Explore key concepts including variables, data types, loops, structs, enums, ownership, borrowing, functions, and match statements. Follow along to create a functional game while reinforcing fundamental Rust principles from chapters 1-6 of the Rust Programming book. Access the project's GitHub repository for code reference and enjoy background music by Brad Kemp as you develop your programming skills through this hands-on tutorial.

Rust - Programming a Pitfall Game

The Dev Method
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