Главная
Study mode:
on
1
Intro
2
Camera Rigs
3
Inter Actors
4
Farm Scene
5
Source Container
6
Xenia
7
External emitters
8
Events
9
Float Actions
10
Crossbow Script
11
Crossbow Demo
12
Shoot Methods
13
Reload
14
Rotation
15
Crank
16
Shooting
17
Funding
18
Networking
19
Interoffice
20
Documentation
Description:
Discover how to rapidly prototype a VR balloon shooting gallery using VRTK in this 28-minute conference talk from Unite Copenhagen. Explore the fundamentals of VRTK, including camera rigs, interactors, and scene setup. Dive into practical demonstrations with the Farm Scene, Source Container, and Xenia. Learn about external emitters, events, and float actions. Gain hands-on experience with crossbow scripting, including shoot methods, reload mechanics, and rotation. Understand the importance of funding, networking, and documentation in VR development. Master the essentials of VRTK to accelerate your own VR project creation.

Rapid VR Development with VRTK - Oculus

Unity
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