Главная
Study mode:
on
1
PBR MATERIAL CREATION IN BLENDER PART02 01 BASE WOOD TEXTURE CREATION
Description:
Learn to create a realistic wood texture using PBR (Physically Based Rendering) techniques in Blender. Dive into the second part of this tutorial series, focusing on developing a base wood texture. Explore advanced texturing methods, including adding paint effects and constructing a sophisticated shader. Follow along as the instructor demonstrates how to generate high-quality PBR materials from a dyntopo sculpt and a base retopo mesh. Gain valuable insights into creating materials that can be used in real-time rendering environments. Access course files and HD videos through the instructor's Gumroad page to enhance your learning experience.

PBR Material Creation in Blender - Part 2: Base Wood Texture Creation

Pierrick Picaut
Add to list