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1
Introduction
2
Overview
3
Robotics
4
Autonomous Vehicles
5
Simulation Service
6
Game Testing Center
7
Unity Simulation in the Cloud
8
Synthetic Data Generation
9
Simulation Process
10
Simulation Artifacts
11
Semantic Segmentation Demo
12
Building the Simulation
13
Conclusion
14
Questions
Description:
Discover how Unity Simulation can revolutionize autonomous system training in this 27-minute conference talk from Unite Copenhagen. Learn to harness the power of cloud computing to overcome onboard processing limitations and rapidly develop new features by deploying millions of headless Unity instances. Explore the setup process for the Unity Editor and learn to run multiple Unity instances on Google GCP. Delve into topics such as robotics, autonomous vehicles, simulation services, game testing, synthetic data generation, and semantic segmentation. Join speakers Kevin Saito and Vladimir Oster from Unity as they guide you through the simulation process, artifacts, and demonstrate how to build simulations for accelerated development and testing of autonomous systems.

Overview of Unity Simulation

Unity
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