Главная
Study mode:
on
1
start
2
- Base Mesh
3
- Remesh
4
- Basic shape sculpt
5
- Making the boots - box modelling
6
- Detailed sculpt
7
- Modelling hands
8
- sculpting clothing - glove top
9
- Face
10
- Belt - mask extract
11
- Belt Buckle
12
- Multiresolution modifier and keeping detail
13
- Posing
14
- fine detail
15
- joining the mesh for 3d printing
16
- Sponsors message
17
- The Cape - general clothing tips
18
- tips for thickness of models
19
- The Base
20
- Vertex painting
21
- Prepare for export
22
- Slicer Programme - Ultimaker Cura - print settings
23
- 3D Printer
24
- end results needs a bit of sanding
Description:
Learn how to create a 3D model of One Punch Man for 3D printing using Blender 3 in this comprehensive 20-minute tutorial. Follow along as the instructor breaks down the process step-by-step, covering essential techniques such as base mesh creation, remeshing, basic shape sculpting, and detailed sculpting. Master box modeling for boots, hand modeling, and clothing sculpting. Explore face detailing, belt creation using mask extraction, and buckle modeling. Discover how to use the multiresolution modifier to preserve detail, pose the model, and add fine details. Learn crucial tips for 3D printing, including mesh joining, cape creation, and model thickness considerations. The tutorial also covers vertex painting, export preparation, and provides insights into using slicer software and 3D printer settings. By the end, you'll have the skills to create a printable One Punch Man model, with guidance on post-processing for optimal results.

One Punch Man - 3D Modelling for Printing - Blender

Grant Abbitt
Add to list