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Study mode:
on
1
Intro
2
Modeling the Face
3
Finishing the Blade
4
Moving the Blade
5
Scaling the Blade
6
Lining up the Blade
7
Fixing the Line
8
Creating the Dip
9
Extrude
10
Symmetrize
11
Connecting the dots
12
The only issue with tries
13
Ignition compartment
14
Cleaning up
15
Ramps
16
Ramp Trick
17
Ramp Side
18
Extrude Side
19
Cut
20
Depth
21
Circle
22
Blockout
23
Adding Depth
24
Cutting
25
Fixing an issue
26
Symmetry
27
Bevel
28
Outer Edge
29
Vertex Selection
30
Rotate Selection
31
Loop Cut
32
Dissolve vertices
33
Move vertices
34
Bevels
35
Blocking
36
Loop Cutting
37
Blade Guard
Description:
Learn to model a stylized sword in Blender 2.8 using concept art in this comprehensive 3-hour 43-minute tutorial. Master the process of creating low and high poly models, breaking down complex shapes, and solving common modeling issues. Explore techniques for basic shape creation, subdivision, beveling, and model refinement. Follow along as the instructor demonstrates their workflow, shares tips and tricks, and guides you through preparing models for high-poly detailing. Gain valuable insights into thought processes and problem-solving techniques essential for elevating your 3D modeling skills. By the end of this mega tutorial, you'll have the knowledge to create impressive stylized weapons and props in Blender 2.8.

Modeling a Sword from Concept Art in Blender

Stylized Station
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