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1
- Introduction
2
- Classes of learning problems
3
- Definitions
4
- The Q function
5
- Deeper into the Q function
6
- Deep Q Networks
7
- Atari results and limitations
8
- Policy learning algorithms
9
- Discrete vs continuous actions
10
- Training policy gradients
11
- RL in real life
12
- VISTA simulator
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- AlphaGo and AlphaZero and MuZero
14
- Summary
Description:
Explore deep reinforcement learning in this comprehensive lecture from MIT's Introduction to Deep Learning course. Delve into various aspects of reinforcement learning, including classes of learning problems, key definitions, Q functions, and Deep Q Networks. Examine Atari game results and limitations, policy learning algorithms, and the differences between discrete and continuous actions. Learn about training policy gradients and real-life applications of reinforcement learning, including the VISTA simulator. Discover breakthrough achievements like AlphaGo, AlphaZero, and MuZero. Gain a solid understanding of reinforcement learning concepts and their practical applications in this hour-long session led by Alexander Amini.

Reinforcement Learning - MIT 6.S191 Lecture 5

Alexander Amini
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