Joey Korenman : While I was recording and making this episode, it struck me that the tone of this video and probably the last two as well are very different than the first two videos where we went ov…
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Joey Korenman : I ended up here and there are some things that I learned. One the shape of the stem or the vine is really important because it sort of implies a posture for the plant. I wanted it to …
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Joey Korenman : So the first thing we want to do is load in our reference image into the front here so that we have something to kind of go by when we're setting up our plant. So I'm going to go into…
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Joey Korenman : All right. So I'm kind of lining it up with the origin and there we go. And the cool thing about doing it this way is that now I can zoom in and out and, you know, and it maintains th…
Description:
Dive into an in-depth tutorial on creating a plant model for a short film using Cinema 4D. Learn how to design, model, and rig a complex plant character, starting with sketching and reference gathering. Explore the process of translating 2D designs into 3D models, including techniques for creating fluid yet strong plant stems and intricate spiral patterns for the plant's face. Gain insights into the importance of planning ahead for animation and rigging, and discover methods for setting up reference images in Cinema 4D to guide your modeling process. Master the art of creating flexible splines for plant growth and movement, considering the limitations and advantages of different modeling approaches for animation purposes.