Learn to implement a user account system with registration and login functionality in a multiplayer first-person shooter using Unity's Networking system (uNet). Explore the process of setting up a database control system, creating a menu interface, and integrating user authentication features. Gain hands-on experience in C# programming while building essential components for a multiplayer game, including arm creation and button functionality for login and registration.
Making a Multiplayer FPS in Unity - User Accounts - uNet Tutorial