Explore how deep reinforcement and imitation learning can revolutionize playtesting and NPC creation in game development. Delve into Unity's Jeffrey Shih's 2020 GDC Virtual Talk, which covers the most common use cases, effective approaches like domain randomization and guided demonstrations, and strategies to mitigate costs. Gain insights into real-world applications through case studies such as Carry Castle and Source of Madness, learning valuable lessons on visualizations, reward balancing, and action handling. Discover the potential of machine learning to scale and enhance game testing and character development processes.
Successfully Use Deep Reinforcement Learning in Testing and NPC Development