Explore the development journey of Pillars of Eternity in this 53-minute GDC Europe 2016 conference talk. Delve into Obsidian Entertainment's approach to modernizing classic PC RPGs while honoring their inspirations. Gain insights on retrogaming appeal, challenges in reviving retro styles, and post-mortem analyses of art, UI/UX, game mechanics, music, voice acting, narrative, and world-building. Learn about the importance of beta testing, early access, and post-launch support. Discover valuable lessons on balancing nostalgia with innovation in game development, and understand which elements to preserve and which to evolve when reimagining beloved gaming genres.
Looking Back and Moving Forward with Pillars of Eternity