Главная
Study mode:
on
1
Introduction
2
Speaker
3
Volume system
4
HDRI sky setup
5
Direct lighting & shadowing
6
Lightmaps
7
Reflection probes
8
Camera exposure
9
Light probes
10
Probe volumes
11
Lightmaps vs Probe volumes
12
Ray tracing
13
Ray traced reflections
14
Ray traced global illumination
15
Path tracing
16
Summary & comparison
Description:
Explore four powerful lighting techniques for environments in Unity through this 29-minute tutorial set in the famous Sponza Atrium. Learn to create stunning lighting from scratch using a combination of baked and real-time methods. Discover how to implement the GPU Lightmapper, the new Probe Volume system, ray tracing, and path tracing. Follow along as the instructor guides you through setting up an HDRI sky, configuring direct lighting and shadowing, working with lightmaps and reflection probes, adjusting camera exposure, and utilizing light probes. Compare the effectiveness of lightmaps versus probe volumes, and delve into advanced techniques such as ray-traced reflections and global illumination. Conclude with a comprehensive summary and comparison of the various lighting methods demonstrated throughout the tutorial.

Lighting Techniques to Light Environments in Unity - Unite 2022

Unity
Add to list