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Study mode:
on
1
- Intro
2
- Setting up
3
- Moving and Manual Collision Detection
4
- Tilemap and Designing Dungeon
5
- Interactive Objects and Inheritance
6
- Saving Game's State
7
- Floating Text System
8
- Top Down Combat System
9
- Animator and Weapon Swing Animation
10
- Character Menu and the new UI System
11
- Polishing and Adding Content
Description:
Dive into an extensive 8-hour course on Unity Engine and C# programming by creating a top-down RPG from scratch. Begin with setting up the development environment, then progress through essential game development concepts including manual collision detection, tilemap creation, dungeon design, and implementing interactive objects using inheritance. Learn to save game states, develop a floating text system, and craft a top-down combat system. Explore character animation, weapon swing mechanics, and master the new UI system for creating character menus. Conclude by polishing your game and adding additional content, providing a comprehensive foundation in Unity game development and C# programming.

Learn Unity Engine and C# by Creating a Real Top Down RPG

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